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Xeogaming Forums - Gaming Discussion - Fable III | | | |
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Phoenixocracy The one true Xeodent Since: 01-08-10 From: Xeomerica Since last post: 1698 days Last activity: 1698 days |
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No, you did not misread the title of this thread. The game is making a comeback, and with a few new twists.
Now, I am a huge fan of the Fable series. This time around, however, things are quite different. As implied in the two videos, you no longer simply run around Albion to protect it--you rule it. Yes, the Hero of the story becomes King/Queen of Albion halfway through the game, leaving a multitude of possibilities. The first half of the game is building yourself up in the world, slowly gaining followers, a new aspect of the game. As you gain these followers, they will begin asking you to do things if you become King/Queen, such as abolish child labor. The possibilities are seemingly endless with this new addition to the series. But, if that wasn't enough, an entire new country has been added to the game. No longer stuck in Albion, at one point in the game, you head off to a land by the name of Aurora to complete several quests. In Aurora, your mentor loses his sight to the Shadow Court, who appear to make a huge comeback with actual story in this game. Now, besides the new land and becoming ruler, what makes this game any different? I'll tell you. The weapon system--obsolete and childish in the first two games. You buy an excellent weapon, augment it, and then never get a new one. Same for Fable 3, right? Wrong. While your Hero will still be able to buy and find new weapons in various shops and areas, you are given four new weapons at the beginning of the game. These weapons are something entirely new to any gameplay system. Instead of buying a new weapon and using up its augments, these weapons will literally change in strength and appearance due to how your Hero fights. Evil? Your sword will run will blood down its black blade. Pure? Expect a shining weapon in holy light. But that isn't all. Your weapons will also change by what magic you use the most, and by what creatures you kill the most. Your sword/axe/whatever will change in texture, shape and color depending on all of these things, and many more. At the end of the game, there is a very rare chance that two swords will ever be the same. Okay, so there are new weapons. Big deal, every game has new weapons. But you are forgetting about Will. Will, the use of magic, makes a comeback in an interesting way. In the original Fable, your Will was flawless. It was a fluid transition from smashing your hand to the ground to use a full level Enflame to swinging the Sword of Aeons to hack up any creature daring enough to enter your proximity. In Fable 2, things changed. The Will mechanics were mediocre at best. If you wanted to cast a full level spell, be ready to take half of your health while charging the bad boy up. Sure, you could level one spells with the click of a button, but what damage is that really doing? There was barely any kind of stopping power in that game. Now, in Fable 3, Will makes an extremely magnificent return. Your character is no longer able to control Will internally, but along your journey, they will find various gauntlets that channel a specific magic. Lightning gauntlets shoot a lightning spell, and Fire does the same--all in one click of a button. If you want to do an extremely large area attack, a tiny bit of charging is necessary, but nowhere near as much as in Fable 2. However, a Hero can only leave their home with 2 gauntlets at a time. At first, this seems like a big letdown. Why would anyone only leave the house with their air and fire gauntlets, when there are so many more possibilities in taking them all? Well, I have one word for you--combinations. Yes, for the first time in Fable, two spells can be merged into one lethal and extreme attack. Air and Fire? Throw them long distances, burning the entire way. The combinations are amazing. While all of this seems cool, the fluidity of battle was lost when Fable 2 came out, and the original was even a little rusty, especially when it came to a ranged attack. Now, in Fable 3, fluidity is battle. Send a blast of lightning at the ground to stun your enemies, and in the same second slash them to bits. A wolf sneaking up from behind? No problem. A gunshot over the shoulder in mid sword swing can handle that. This combat design is amazing, made to let a character feel in control of everything while enemies are still threatening to drop your health. Almost makes you tear up and think of the Guildmaster. "Your health is low. Surely you have some potions". To give you a feeling for the combat, here is a video that takes place a third of the way through the game. Oh, did I forget the wings? That's right, wings are a part of your character, by choice, once you become good or evil enough. During a flourish, as shown in the video, your wings show up regardless. And are they badass. For those that followed the series, the Minions are back, gargoyle form. But does this Sentinel remind you of someone? A certain Jack of Blades, maybe? |
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Cairoi This isn't about you and your loud mouth, This is about me and my fucking beard. Since: 08-29-04 From: PA Since last post: 4850 days Last activity: 4474 days |
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Dude, I've been looking forward to this game too, but you sound like you have to sell it to everyone or your daughter dies.
In all seriousness, it should be good. The Fable games are never as good as they originally look (or how Polyneux says they're going to be), but they're certainly never bad. (Last edited by Cairoi on 08-21-10 08:09 PM) |
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Lord Alexandor Knight Discord Manager Since: 10-15-06 From: Dayton, OH Since last post: 1386 days Last activity: 78 days |
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Originally posted by Cairoi Sorry, but I had to laugh at that one! I am also looking forward to Fable III. I love Fable 2 and Fable 1 was pretty good. I can't play Fable 1 anymore, since my XBox 360 doesn't read my copy anymore. Can't wait to get it! |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 90 days Last activity: 78 days |
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Originally posted by Cairoi Seriously, I'm not reading about this game at all. I don't think Polyneux actually converses with or watches his team actually work. When the dude opens his mouth, it sounds like you'll be able to create God in his games and build cities bigger than Coruscant with character customization that's beyond real life. I dunno about that. Fable III will probably be solid though. |
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Lord Vulkas Mormonus Vile High Xeodent of Xeomerica. Since: 10-29-04 From: North Carolina, United States. World, Sol System, milky way Since last post: 96 days Last activity: 96 days |
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Yeah, Peter Molyneux (Not Polyneux, xD) definitely has a tendency to promise more than he delivers, but I thought he was pretty honest about Fable II, with each of the features he described really being there, really being offered.
And for those wondering, yes, I'm getting this game. No question. It might not be as great and awesome as promised, but it'll still be good fun if it continues to make farting a minigame. |
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Phoenixocracy The one true Xeodent Since: 01-08-10 From: Xeomerica Since last post: 1698 days Last activity: 1698 days |
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Originally posted by Cairoi More or less. I'm just really excited for this. I love Fable. I never really became a gamer until around 13/14. So Fable to me is like Final Fantasy to you guys. This is my gaming series. Yeah, I'm not keeping my hopes up on any customization. King or not, the only way I'm going to be able to reshape a town is my killing everyone in it. I think Will is taking a tremendous down slide, but they're trying to save it. What boggles my mind is that they made it seem as though anyone could use Will in the first game Oh well. I kind of want the Guild to return and have some sort of competitions within it. But this game is about change. |
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Ryan Ptooie Is back! Since: 10-01-04 From: Stafford, UK Since last post: 4646 days Last activity: 4606 days |
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Originally posted by Stinky Underpants Remove the "eter" from his first name and the "M" from his second, and put together what you have remaining. I was never a big fan of the second one, although the first was pretty damn good. Its free roam is pretty pathetic though, it'd be nice to see an even more expanded game world to traverse. I don't like the sound of the weapon system... Sounds like one of Pete's many strange ideas that he bigs up a lot but it adds very little to the game. Like the character changing appearance from Fable 1, or the whole more involved marriage feature in Fable 2. I loved finding my Wellow's Pickhammer and just owning the shit out of EVERYTHING with it! Had to chow down on ten baby chicks to get that damn thing, but holy hell was it worth it! |
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Phoenixocracy The one true Xeodent Since: 01-08-10 From: Xeomerica Since last post: 1698 days Last activity: 1698 days |
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Heh, the Sword of Aeons was better, and much more evil. My favorite melee weapon from the first game was probably the Katana Hiryu, and Skorm's Bow the best in ranged.
I agree about the free roam capabilities in the first game, though. The map gave you a set path and you had to go down it. Fable II was a bit more lenient, but I still would have liked to go a bit farther, and I'm hoping 3 brings what I'm looking for. I'm a bit excited about the weapon system, but it's probably not as great as he's making it out to be. Plus, if you don't like it, you can always buy a new sword/axe/etc and deck it out with augments, if they are still around. I never only got married once. They ended up divorcing me because I wasn't around enough, and my dance expression just wasn't cutting it anymore. So I ended up killing them. |
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Cairoi This isn't about you and your loud mouth, This is about me and my fucking beard. Since: 08-29-04 From: PA Since last post: 4850 days Last activity: 4474 days |
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My first playthrough of Fable II, I played a pure good character, dedicated to being the greatest hero I could be. But when Spoiler: everything changed. Instead of choosing the "save everyone" ending, I chose the "ressurect your family" ending. However, dog + family died, Spoiler:
The VERY moment I returned home from the tower, my wife left with my kids. All I was left with was the dog, and everyone looking down on my decision. Oh, and Spoiler: they released DLC to get the dog back no matter what ending you chose. |
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Elara Divine Mamkute Dark Elf Goddess Chaos Imp Penguins Fan Ms. Invisable Since: 08-15-04 From: Ferelden Since last post: 102 days Last activity: 102 days |
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I love Skorm's Bow... but yeah, I am really looking forward to this game. Glee! | |||
Ryan Ptooie Is back! Since: 10-01-04 From: Stafford, UK Since last post: 4646 days Last activity: 4606 days |
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Originally posted by Phoenix Kinda why I hate Peter Molyneux. He's a great developer, and one of Microsoft's only associates with a soul and emotion, but he's just... He's like how Christopher Walken is to the film industry. He does everything great, just... bloody weird. Why should I go around wooing a lady, farting to make her laugh, flexing to make her attracted to me, then just give her a ring and TADAA wedding done, 1500 gold dowry, sorted. Besides the money, there's no other reason to do so. And this weapon thing. Changing appearance compared to fighting style? Seems somewhat pointless. It was like how your character's appearance changed depending on what you do, like drinking loads of beer/eating loads of food made your character get a little chubby. It's a clever feature, but it adds very little to the actual gameplay, and until Peter can fix the gameplay problems with Fable, he should lay off a little with the pointless side-features. |
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Phoenixocracy The one true Xeodent Since: 01-08-10 From: Xeomerica Since last post: 1698 days Last activity: 1698 days |
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Originally posted by Ryan I agree with this, but it might be better this time around. From everything that I've seen, it looks great. Instead of making this an RP, he talked about how this game is more of an Action/adventure game. Now, if he packs this game full of pointless cutscenes, I'll be a bit adamant. In any case, i started playing The Los Chapters again. I seem to have forgotten some of the bogus dialog in the game |
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Lord Vulkas Mormonus Vile High Xeodent of Xeomerica. Since: 10-29-04 From: North Carolina, United States. World, Sol System, milky way Since last post: 96 days Last activity: 96 days |
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So, I just started replaying Fable II, and I've got to ask...
What's this about combat not being fluid? I can quickly go from shooting my gun, to casting a spell, to swinging my sword with almost no lag in between. Sure, doing area spells is a bit annoying, but combat is still just as fun as always... I just need to not get fat this time around. If I have to spend another week doing nothing but sleeping and eating celery, bad things will happen, xD. Seriously though, like, one pie and I turn obese. |
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Cairoi This isn't about you and your loud mouth, This is about me and my fucking beard. Since: 08-29-04 From: PA Since last post: 4850 days Last activity: 4474 days |
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So I don't know if anyone ever got around to it, but this game is a humongous ass waste of time, and it deserves to be shot.
Five times. |
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Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 90 days Last activity: 78 days |
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Haha, not good? One of my friends really liked it... | |||
Phoenixocracy The one true Xeodent Since: 01-08-10 From: Xeomerica Since last post: 1698 days Last activity: 1698 days |
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Haven't played it still. I thought you said it was good, Cairoi? Elaborate on its imperfections. | |||
Xeoman Ball and Chain Trooper Administrator Since: 08-14-04 From: 255 Since last post: 90 days Last activity: 78 days |
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I've generally heard it's a lot better than 2 myself, but yeah. Need to play it still. | |||
Astrophel Fear will kill your mind and steal your love as sure as anything; Fear will rob you blind and make you numb to others suffering Since: 10-03-04 From: Azul Lux Orbital, Kirin Beta Since last post: 2482 days Last activity: 1332 days |
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I find great failures in each game in the series. But different failures each time. That, at least, is rather new. Fable was fun despite the horrific lack of challenge and linearity. Fable 2 has been amusing enough from time to time, but I greatly dislike the magic system.
My issue with Fable 3 begins with the COMPLETE REMOVAL OF THE GODDAMN GUI. What the fuck. No health bar, no fucking menu other than one small one that's only used for a few specific functions, no motherfucking health bar seriously people what the fuck! Sorry. I haven't played enough to comment on other issues, although the removal of the menus leads to many of the others - like the irritating replacement for a sane levelup system, inability to view your own goddamn inventory, and the lack of a fucking health bar in a goddamn action RPG no I will not let that bit of retardery slide. But I'm still having enough fun to justify the price I didn't pay. Ah, Christmas. Another minor annoyance is the need to literally hold an NPC's hand for them to follow you. It was justified in an early mission where you have to lead a small child out of a cave - less so in another one where you have to escort a trader. I wouldn't care as much, but it slows you down noticeably. (Last edited by Astrophel on 12-30-10 01:57 AM) |
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Lord Alexandor Knight Discord Manager Since: 10-15-06 From: Dayton, OH Since last post: 1386 days Last activity: 78 days |
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Originally posted by Astrophel At least you didn't drop $120 on the limited collector's edition and the collector's edition strategy guide...because I did and I played the game for about 2 hours and haven't picked it up since. Basically, Fable III is "Press (A) to win the game" to me...no real skill is involved, other than trying to figure you how the fuck to navigate the "menu" room. |
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Elara Divine Mamkute Dark Elf Goddess Chaos Imp Penguins Fan Ms. Invisable Since: 08-15-04 From: Ferelden Since last post: 102 days Last activity: 102 days |
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Beat the game, got the DLC, honestly I enjoyed the game. The lack of GUI was kinda annoying, though the red glowing around the screen worked as a replacement health bar, though the lack of inventory was something I never really got over.
I went 100% good, and in retrospect I should have kept the alcohol limit the same (neutral judgment) instead of removing it (good) because I am tired of everyone puking from drunkenness all the time. My continuing problem is the dog AI... I love the dog, but it is a fucking moron! Also, there is a glitch that affects some people where having your spouse in the castle randomly kills them... and I am one of the lucky ones that is hit with it. Only have two kids, but records say 8 because I have had to re-adopt them several times... finally gave up and stuck with a damn nanny. |
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