New link in the top of page "IRC Chat".
Register | Login
Views: 135434428
Main | Memberlist | Active users | Calendar | Last Posts | IRC Chat | Online users
Ranks | FAQ | XPW | Stats | Color Chart | Photo album
11-21-24 04:57 PM
0 users currently in Gaming Discussion.
Xeogaming Forums - Gaming Discussion - Supreme Commander | |
Next newer thread | Next older thread
User Post
Max









Since: 08-02-06
From: California

Since last post: 6124 days
Last activity: 6124 days
Posted on 03-15-07 12:29 AM Link | Quote
I'm a big fan of strategy games. Command and Conquer, Warcraft, Starcraft, Dawn of War, Company of Heroes... but not my current interest is a kickass game called Supreme Commander.
First off, this game is huge. Practically everything about it, the size of the map, the units, the amount of destruction, the amount of time necessary to build some of the units (the time needs range from 3 seconds to well over an hour and a half ), the system requirements... the works.
Supposedly, it is the "spiritual successor" to a game called Total Annihilation. Unfortunately, I've never played it ( ), which sucks, because I heard it's supposed to be really good.
I beat the single player campaign a while ago. Pretty fun, but the missions are so huge it could take well over an hour to go through a sigle mission. And there's six missions for each faction (three factions, so that's eighteen missions total). So don't play it unless you got some free time to burn through.

Anybody else play it yet?


P.S: On a side note, what the heck is up with this? Whenever I use an apostrophe or quotation marks, I wind up with a stupid slash right next to it.
"
'
See?
Lord Alexandor

Knight
Discord Manager








Since: 10-15-06
From: Dayton, OH

Since last post: 1384 days
Last activity: 75 days
Posted on 03-15-07 11:51 AM Link | Quote
Side note: I'm not seeing the slashes, but maybe that was fixed already.

Anywho, I have this game. Got it before it came out and played the demo before that. I love it. I haven't played the campaigns yet, but I play skirmish. I just played one yesterday me versus 2 computers (normal AI) that took me about 57 minutes. I could have been done in about 45, but I had to make a nuke launcher to go with my heavy artillery cannon, 2 experimental mobile artillery cannons, and my 250+ units before decimating all the enemy units. I found it to be quite fun. Especially when I had +46k for my energy and +375 for my mass. I had a lot of mass extractors and mass generators with TONS of tech3 power generators.

So yeah... I like the game. I really should buy it when I get the money....

(I just spent $70 on Naruto manga...)
Max









Since: 08-02-06
From: California

Since last post: 6124 days
Last activity: 6124 days
Posted on 03-15-07 01:20 PM Link | Quote
Side note: Really? Hm. Must be a browser issue. But it's not important.

Experamental mobile artillery? You mean the Scathis or the Mavor?(I've yet to actually build a Mavor, takes freaking forever, even by tech 4 standards, and even if you get your commander to build it, it takes, like, almost an hour. )
Jedi Master Desroth

Priest








Since: 08-24-04
From: Macomb

Since last post: 5269 days
Last activity: 4709 days
Posted on 03-15-07 08:24 PM Link | Quote
If this game is anything like Total Anhilation, then I am probably going to love it. I own the original game (TA) and I still pop it in and play it. Do the commander units have a one shot kill cannon on them like in TA? I use to love playing kill the commander matches with a quick rush at the start with a few small units, blasting his commander with the cannon (I dont think the cannon killed commanders in one hit) and mop up the last little bit of the enemy commanders health.

Quick win booya!

But yeah, build times in both are a drag if you dont up the ammount of builders working on one project. I remeber in TA it took about 5 minutes to build medium level stuff and that was with 2 other builder units helping to build as well.

I may not get this game right away, I am also looking forward to C&C 2 TW that hits shelves in the next few weeks, and currently I have Dawn of War and 2 expansions to play through!
Max









Since: 08-02-06
From: California

Since last post: 6124 days
Last activity: 6124 days
Posted on 03-15-07 10:16 PM Link | Quote
Originally posted by Jedi Master Desroth
If this game is anything like Total Anhilation, then I am probably going to love it. I own the original game (TA) and I still pop it in and play it. Do the commander units have a one shot kill cannon on them like in TA? I use to love playing kill the commander matches with a quick rush at the start with a few small units, blasting his commander with the cannon (I dont think the cannon killed commanders in one hit) and mop up the last little bit of the enemy commanders health.


Hm. Depends. The commander units can have weapon upgrades, making them substantially better in combat (or otherwise), but for a one hit kill, not if you use the overcharge ability. You can also have secondary commanders, also with upgrades. I'm not sure if stuff like that was in TA.
Lord Alexandor

Knight
Discord Manager








Since: 10-15-06
From: Dayton, OH

Since last post: 1384 days
Last activity: 75 days
Posted on 03-16-07 10:39 AM Link | Quote
Originally posted by Max
Experamental mobile artillery? You mean the Scathis or the Mavor?(I've yet to actually build a Mavor, takes freaking forever, even by tech 4 standards, and even if you get your commander to build it, it takes, like, almost an hour. )


I built the scathis, I think. It was the Cybran one. I had 10 tech3 engineers, 1 tech1 engineer, and my ACU working on it.
Xeoman

Ball and Chain Trooper
Administrator








Since: 08-14-04
From: 255

Since last post: 87 days
Last activity: 76 days
Posted on 03-16-07 09:15 PM Link | Quote
This game is amazing, but man does it get your anger boiling when playing with friends (for me at least)

I seem to prefer the Aeon. I was always a powerful force with the Krogoth's from TA, and well the Aeon's Galactic Collosus is almost that (alright, not nearly as awesome but still up there).

TA had "decoy" commanders, but I really don't remember them being nearly as good as the Support Commanders in this. And you couldn't upgrade your commanders at all in TA.

Technical difficulties, slow downs and whatnot aside, this is truly an incredible spiritual successor to TA if you ask me.
Next newer thread | Next older thread
Xeogaming Forums - Gaming Discussion - Supreme Commander |



xeogaming.org

AcmlmBoard 1.92++ r4 Baseline
?2000-2013 Acmlm, Emuz, Blades, Xkeeper, DarkSlaya*, Lord Alexandor*
*Unofficial Updates
Page rendered in 0.115 seconds.
0.031