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03-29-24 09:59 AM
Xeogaming Forums - - Posts by FX
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User Post
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 01:51 AM, in To those with broken layouts: Link
Please fix them. I know there is no one here with massively broken layouts that detory the tables and whatnot, but there are a few out there that are mildly annoying. Off the top of my head, I can think of three, although there are more.

For people like Fennicy, Byte, and others. There is a tag missing somewhere in your code that is bumping the little edit notes to the top of the thread. In threads where the posts are edited a lot, this gets really annoying, cluttered, and makes the top of the thread look like crap. Find someone (me or otherwise) that knows HTML to look over the layout and fix them.

The other one is Kyoku. You've got a quote at the top of your layout. Not sure why no one else has commented, but it's there. Just take out the code that says [ quote=One Shot One Kill ], please.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 01:55 AM, in To those with broken layouts: Link
Did you edit your post 8 times just to bug me?

Anyways, PM me the code and I'll try to fix it.


(Last edited by FX on 02-02-08 04:56 AM)
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 02:11 AM, in To those with broken layouts: Link
Originally posted by Fennicy

Nope I edited it 8 times.

In under a minute?



(Last edited by FX on 02-02-08 05:11 AM)
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 01:41 PM, in Official Smash Bros. Brawl Thread Link
Jigglypuff's wasn't that bad. Just pushed everyone off the level. Of course, it probably wouldn't work on levels that aren't floating platforms...

Was anyone else surprised that the Ice Climber's was actually pretty good?
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 02:37 PM, in To those with broken layouts: Link
Yeah, I only know the basics of CSS, and that I learned from that little CSS tutorial you posted up.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 02:38 PM, in Official Smash Bros. Brawl Thread Link
Yeah, I noticed that too. It also kinda sucks that you can't start out as Zero Suit Samus. I mean, if you really want to play as ZSS, then you have to play with regular Samus until you get final smash, which I presume will not be easy.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 02:41 PM, in H-Forum? Link
Originally posted by Fennicy
Should it be hidden like this forum used to be?


Used to be? I believe it's still hidden...

You need to make it hidden better, Xeo. We have people on their third posts showing up here...
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 04:30 PM, in Official Smash Bros. Brawl Thread Link
Well, that works too. Does Zero Suit Samus have a final smash? I don't quite recall there being one in the video.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 04:43 PM, in Official Smash Bros. Brawl Thread Link
Well then that kinda sucks if you only like Zero Suit... I suppose...

Originally posted by Shuyin
Hold R when you pick Samus. =)

And since when does the Wii have an R button?
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-02-08 07:28 PM, in All those Nickelodeon Promos finally make sense Link
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-03-08 12:51 AM, in Cloverfield Link
Well, time for my review. Notice, I don't warn for spoilers, but there's not really anything to spoil anyways, not like there's plot twists or anything. Anyways!

I HAVE NEVER WANTED A MOVIE TO END SO BAD.

That's the end of the all caps sentences, don't worry.

First thing that is, in my opinion, most important. This movie was an experimental film. It was a monster movie on the outside, but at it's core it was an experimental film. The experiment: if a movie can be told entirely from a single perspective (Note: not just from the perspective of a camera, but from any single perspective. Camera is just easiest for obvious reasons). The result: near complete failure. A movie cannot be told entirely from that perspective. It just doesn't work. Now, there are some distinct advantages. For example, it makes the audience have a direct connection with the characters, bypassing all that messy character development. But if you do it too long, the audience stops caring. It skips character development, at first. We care about them right away, but character development is necessary to create a bond taht will last throughout the entire movie and beyond. It also works to heighten drama and tension. But it can be overdone. This movie should have been 15 minutes long, if not less. Any movie where the viewer is more concerned about whether or not they are going to vomit than whether or not the characters survive is not working correctly.

That's all I will talk about on film technique.

The movie was a gimmick. It was a shitty monster movie, with an interesting concept. Oh, and stupid characters, don't forget that. They're with the military, while an epic battle with a prehistoric monster out there, and they're ranting about ONE person out there that MAY be dying, standing in a military ward with at least 30 people dying, and everyone else trying to save the WORLD from the previously mentioned prehistoric MONSTER! What do they expect them to do? "What's that you say? Someone out there may be dying? Well, why didn't you say something sooner? We'll make it our top priority." Fucking morons.

And the movie kept feeling like it was going to end. First, the helicopter crashes and they sit there for, like a minute, while I'm sitting there hoping the screen will fade to black. Then the guy gets eaten, and I'm sitting there hoping the other two will run away or get eaten as well, and the screen will fade to black. Then, something else happens, I don't even remember what, and I think something happened before the helicopter. What the fuck!

Even the credits were painful. I've never had that happen before.

And what were with the random, unexplained jumps forward in time? I mean, some are obviously shutting the camera off for a while, and a few are obviously glitches/damaged portions of the footage. But what's with it cutting out five times in the middle of a guy's sentence? Obviously it's not being turned on and off repeatedly, and there's no signs of glitched tape or anything like that. On that subject, how the fuck are we to expect that SEVEN HOURS PASSED. The movie was practically real time. It was definitely real time once the attack started. So what. the. fuck. And why did the little date/time at the bottom disappear? And why did it say that is was an SD at the beginning, but all the people in the movie kept referring to it as a tape? Hmm? HMM?

Phew. Feels good to rant.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-03-08 01:27 AM, in The War of the Shards Link
They all sat in the IFDF courtroom, dispersed amongst the hundreds, not counting those watching through the plethora of news cameras. The entire world was watching. Holly had just finished her testimonial and began walking back to her seat. On her way, she caught the hint of a smile from Jeremy, who sat at the front of the room, facing the crowd, along with several others.

As she sat down, he stood up. He walked over to a microphone, leaning on a short cane. The harpoon through his chest had only missed his heart because of the lucky, unknown side effect of gratuitous teleportation. His organs had shifted slightly, but just enough.

He spoke into the microphone, quietly, but his voice carried nonetheless.

"If Eric Russo is in the building, will he please take the stand?" He paused for just a moment, "I didn't think so. Then will Jack Dreddin, please take the stand?"

Jeremy sat back down, as Jack, escorted by two IFDF officials, shuffled to the stand; his hands chained to his feet, and his feet chained to each other. He took his seat and, prepared to speak. But he was cut off before he began, as the far wall exploded, leaving a gaping hole that men swarmed through. They wore black outfits that covered their entire bodies, with a red line slashing from their right shoulder down past their left hip. They were armed to the tooth, and began to open fire. The guards in the room stood up, but they were only meant to guard one man, and were quickly taken out.

A group of attackers spotted Holly and charged towards her. She hastily looked for Seifer, but they had been separated in the chaos around them. As they charged her, a man that had been sitting nearby that she hadn't even noticed before, stood up. He wore a black cloak and a matching hood, and he approached the assailants.

Before Holly knew what was happening, the cloaked man held a long, metal staff in his hands. He swung it, and cracked it against one of the attacker's heads. He then brought it back around, and swept out another''s feet. Pivoting it over his head, he swung it down, smashing on top of the final assailant.

He turned towards Holly, and removed his hood. He had a familiar face, although it had changed. It was sleeker, its cheekbones more defined, but it had the same shaved head.

Holly smiled, despite the circumstances.

"Eric!"
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-03-08 02:35 AM, in Heroes: The Eclipse Link
Marika refrained from questioning how the boy knew her name, or how she got freed. She merely followed her rescuer to the group that stood before them. As soon as they got in proximity, Nathaniel grabbed Eddie by the shoulder, spun him around, and pulled down his collar, revealing the parallel black marks on the back of his shoulder.

"You guys wait here. I... have to make a call."

He quickly turned around and stormed away.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-03-08 05:07 PM, in Lets play some Worms Link
Originally posted by Nagis
If anyone knows how to make a LAN...I forgot the program, we should all play this.


Hamachi. It simulates a Local Area Network over the internet.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-03-08 07:17 PM, in Who Do You Support? Link
Those numbers obviously aren't up to date, because several people on there have dropped out.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-04-08 01:09 AM, in To those with broken layouts: Link
Well, I meant it as a general statement, not to any specific members, although I used them as examples.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-04-08 02:36 AM, in Sarah Connor Chronicles Link
There are also theories that she only had the programming to do that with John.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-04-08 10:30 AM, in The Nephillium Conspiracy. Link
I'm still planning on joining, just trying to get through the writers block about this.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-04-08 08:06 PM, in Sarah Connor Chronicles Link
That was pretty stupid. BTW, the chick playing Sarah was Queen Gorgo in 300. That's worth mentioning.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3592 days
Last activity: 3488 days
Posted on 02-04-08 08:09 PM, in Ha Ha! Link
Well, it would've been, could've been worse than you would ever know.
Oh, the dashboard melted, but we still have the radio.

Oh, it should've been, could've been worse than you would ever know.
Well, you told me about nowhere well it sounds like someplace I'd like to go.

Oh, it could've been, should've been worse than you would ever know.
Well, the windshield was broken but I love the fresh air you know.
(The dashboard melted but we still have the radio)

Oh, it would've been, could've been worse than you would ever know, oh!
(The dashboard melted but we still have the radio)
Oh, we talked about nothing which was more than I wanted you to know-oh-oh-oh-oh.
Now here we go!

Oh! It would've been, could've been worse than it had even gone
Well, the car was on blocks, but I was already where I want.
(It was impossible, we ran it good, we ran it good)

Why should we ever even ever really even get to know?
(It was impossible, we ran it good, we ran it good)
Oh if the world don't like us it'll shake us just like we were a co-oh-oh-oh-old.
Now here we go!

Well we scheme and we scheme but we always blow it
We've yet to crash, but we still might as well tow it
Standing at a light switch to each east and west horizon,
Every dawn you're surprising,
and in the evening one's consoling
Saying "See it wasn't quite as bad as"
Well, it would've been, could've been worse than you would ever know.

I was patiently erasing and recording the wrong episodes
After you had proved my point wrong,
It wasn't like I'd let it go, oh-oh-oh. Oh-oh-oh.
I just wanted to catch the last laugh of this show.

Yeah, it would've been, could've been worse than you would ever know.
Oh, the dashboard melted, but we still have the radio.
(The dashboard melted, but we ran it good, we ran it good)

Hard-wired to conceive, so much we'd have to stow it
Even needs have needs, tiny giants made of tinier giants.
Don't wear eyelids so I don't miss the last laugh of this show.
(The dashboard melted but we still have the radio)

Oh, we could've been, should've been worse than you would ever know.
(The dashboard melted but we still have the radio)
Well, you told me about nowhere well it sounds like someplace I'd like to go-oh-oh-oh-oh.
Now here we go!

Well we scheme and we scheme but we always blow it
We've yet to crash, but we still might as well tow it
Standing at a light switch to each east and west horizon,
Every dawn you're surprising,
and in the evening one's consoling
Saying "See it wasn't quite as bad as"

Oh it would've been, could've been worse than you would ever know.
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Xeogaming Forums - - Posts by FX



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