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Sunxuemei
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Since: 08-19-20

Since last post: 1204 days
Last activity: 1204 days
Posted on 01-05-21 07:44 PM Link | Quote



Back in PSO2 Meseta, you just take on the role of a brand new ARKS (Artificial Relict to Keep Species) Operative. ARKS is an elite task force focused on exploring new planets and removing a dark and corruptive force known as the Falspawn. That's honestly about all that you want to know or consider this vague, jargon-packed, and emotionless narrative. Prior franchise knowledge isn't needed to comprehend it, but experience with all the original PSO does help. (PSO2 is entirely unrelated to the single-player Sega Genesis JRPGs.)

Despite the elite English voice cast, PSO2 just doesn't have an intriguing story. Most of it's doled out by stiff personalities which lack lip sync and feel as a waste of time. Both entering and leaving these narrative conversations requires sitting through lengthy loading screens. And to be clear, it really doesn't matter; that is absolutely not the sort of game you play for your narrative, so the developers have obviously only focused their attention elsewhere. Urgent Quests are limited-time assignments that pop up server-wide at specified occasions that are announced on the official website. Throughout the time period the Urgent Quest is active, everyone on the host can join in and do this assignment together in large multi-party groups. These are reminiscent of a raid with a dozen players working together, but it's usually far more disorderly and swift compared to most MMOs. They are a blast to perform and completely worth planning your sport around to fit into a schedule.

PSO2 is all about the gameplay. There are a lot of courses to pick from, such as the katana and bow-wielding Braver; the gravity-defying, boot-wearing, ass-kicking Bouncer; the big sword-wielding Hunter; the assault rifle-shooting Ranger, and lots of more. Even the magic classes possess unique twists, such as the Summoner that hovers over the ground and controls pets using a magic baton.

Combat feels like a mix of Devil May Cry and Dragon Hunter, or perhaps the Tales JRPG Collection, based on the class you choose. My principal class is really a Braver who utilizes either a katana for up-close and showy combos or a strong bow to rain down damage from afar. The skill tree you get back in the main ship lobby is filled with passive ability bonuses and small skills like dodging and parrying, but your true combat skills are located as random loot drops on assignments in the kind of discs. You can discover new skills or stronger variants of existing abilities, in addition to badge tokens to exchange for even stronger items at particular sellers. Relying on the random loot gods to give you with new skills is a bit feeble, but you can sell the ones you do not need or use them to update current skills. Overall it's an addictive system that helps maintain excitement even when you're much buy meseta pso2 higher level.
xantarvasna
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Since: 01-06-21
From: ca

Since last post: 1204 days
Last activity: 1204 days
Posted on 01-06-21 01:06 AM Link | Quote
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(Last edited by xantarvasna on 01-06-21 01:10 AM)
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