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Xeogaming Forums - Character Profiles - Murimasa | |
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The Accidental Protege

Iggy Koopa
I\"m your accidental protege...
The gift, the blood, the thrownaway...\"










Since: 03-08-05
From: Marching on the city of Southern Cross

Since last post: 948 days
Last activity: 948 days
Posted on 01-02-06 04:41 PM Link | Quote
I'm going for an economy profile, because I'm lazy; not because I'm nondescript.

Name: Murimasa
Age: Unknown
Sex: Male
Origin: Hell
Height: 6'2"
Weight: 185 lbs
Eye Color: Indigo
Hair Color: black
Weapon proficiancies: Melee, close combat, magic.
Magical elements used: Dark, Unholy, Nonelemental
Magical resistances: None
Magical Absorbtion: Fire, Water, Ice, Electricity, Air, Dark, Unholy, Energy, Earth
Magical Weaknesses: Holy
Weapons: Harbinger - Greatsword that feeds off the soul of the victim, weakening his/her physical condition. Forged in Hell's Fires, making it incredibly resistant to almost any bombardment.
Dead Man's Head - An amulet that, when magically activated, lets out the screams of all the tormented souls, in an attempt to shake the foe's consciousness and throw off his/her abilities
Armor: Black, fullplate mail, forged in Hell's fires. Due to the strong potency of the unholy elements, it is near indestructable, and is weak only to hily energies.
Magical Techniques: Energy Absorption - Absorbs any magical attack into his being, nullifying it's power.
Energy Multiplier - Using the above skill, Murimasa can save the energy, and, using some concentration and time, can double it, through his master Belzebub's energy.
Energy Shock-bolt - Using the combined powers of the above techniques, Murimasa can fire the doubled energy through the tip of his sword as non-elemental magic. It's speed and power depends on how much energy was absorbed. The more energy, the faster and more devestating the beam becomes.
Dark Matter Bolt - A bolt of dark energy that can be incredibly if hit point-blank. Can be charged for up to 10 seconds to maximise damage.
Dark Matter Wave - A shockwave of dark energy that knocks back anything near it.
Dark Matter Infusion - Manipulation of dark matter to boost the abilities of Murimasa's physical being, like speed, physical strength, flying, jumping, etc.
Demonic Callling - Murimasa calls forth many lesser demons from hell. These are varied, small (about 4' max), weak, and have many forms, like minotaurs, harpies, serpants, imps, etc.

I may update later. I'm just.... meh.
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