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04-20-24 10:36 AM
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Xeogaming Forums - Gaming Discussion - The gods have answered my prayers! (Firefly MMO)
  
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FX
Posts: 1619/3775
Interview with Corey Bridges

EDIT: Oh and this:

Jedi Master Desroth
Posts: 482/569
It sounds like it is going to be a Arnarchy Online thing I think it was, where it was past and future with lasers, swords, dragons, space ships, etc. Though if they manage to make it cooler then SWG and Anarchy, as well as make it free, they could make alota money on it if it is good.

Serenity seemd like a pretty good movie from the little bits I watched of it, I think it would be cool to have guilds running entire spaceships, or fleets of space ships in epic battles for supremecy. Though they would have to make things like that restricted to PVP zones or in normal space duels that can be initiated and no one else can be clicked or hit if they fly through.

Banned
Posts: 2858/-3459
.... Penny Arcade... not VGCats...

Oh well...

I personally can't stand to play MMOs. T_T I get bored really easy after a few hours, since they're almost allways incredibly slow moving, and painfully mindless. That, and no matter how hard I try, there will allways be somebody much better than me, since I have a life and he doesn't. What's the point of competing. T_T

Firefly might make for a good MMO, yes... but it seems like it could only be of the usual quality of all Movie Games (save Spiderman and Starwars) (yes, I KNOW it's a TV series...).

Meh...

Have your fun being Geisha Space Hookers, or whatever. XD
Logos
Posts: 286/641
Originally posted by Thexare Blademoon
Posts must include more content than just a Penny Arcade comic. Especially a recent one that we've probably all already seen.

That's extending on the ad hoc imaginary rulebook in the sky, no? Since according to the FAQ, the only easily accessible set of rules concerning spam: "A post that is off-topic, meaning that it has nothing to do with the original thread.
A post that is only a few words long and doesn't contribute anything meaningful to the discussion"
However, the picture is both on-topic and many might say that it is in fact meaningful to the discussion, and if one person feels that, then it has in fact met the critierion of "not spam." Notice the conjuction "and," which means that to be spam, something must be off-topic or it must be a few words long, as well as not contributing any meaningful discussion. However, as all can see, there are no words in Xander's post, if I might bring up a technicality.
On the other hand, Cheveyo's post was completely off-topic, and does not at all contribute to the discussion. He could have sent a PM, which does in fact exist.
All this is assuming there is any sort of "law" on Xeogaming, and that members aren't at the mercy of the whims of fickle administration. Which I do hope isn't the case.

Moving on, I for one, had not in fact seen that Penny Arcade comic, and I found it highly facetious, and relevant to the topic at hand. It was really funny, too. It alluded to the typical failure of most massive multiplayer online games: overpowered classes making more interesting ones but a passing thought.


[Edited for accuracy!]
Banned
Posts: 2856/-3459
That's a funny comic, Xander. I hadn't read it yet.
Astrophel
Posts: 1522/2724
I'm doing my fucking job, Shaddow. Which also involves reminding you that you are still, last I checked, on thin ice.
Banned
Posts: 2853/-3459
Who's the bigger lamer? The lamer who posts little stuff, or the staff member lamer who posts nothing more than a comment on the person who posted little stuff, without contributing a damn thing to the thread, himself?

... Or better yet, the random ass poster who only comments on the inadequacies of a staff member, and has typos in his post?
Astrophel
Posts: 1520/2724
Posts must include more content than just a Penny Arcade comic. Especially a recent one that we've probably all already seen.
FX
Posts: 1599/3775
Banned
Posts: 2838/-3459
Starship battles eh? Sounds like a Downgrade of Star Wars Galaxies. Awesome!
FX
Posts: 1591/3775
I hope that you can have your own ship that you customize, and maybe you and other players can make a crew. That would kick so much ass...
GuardianOni
Posts: 378/472
Originally posted by venomouslobster
this sounds really really sickeningly obscengly goat-fuckingly aristocraticly awesome!

Though if it isnt done right it will be just another nail in the show's coffin



I concur.

Should the project be done right it would be as Venomouslobster describes. I can only hope that it is done right. I wonder what elements the MMO will have. *ponders* mmm... starship combat...
venomouslobster
Posts: 345/444
this sounds really really sickeningly obscengly goat-fuckingly aristocraticly awesome!

Though if it isnt done right it will be just another nail in the show's coffin
FX
Posts: 1589/3775
Article

Originally posted by Wired
Like Capt. Mal Reynolds stumbling in after a bar fight, the short-lived but much beloved sci-fi series Firefly will soon make an unexpected return, not as a TV show, but as a massively multiplayer online game.

Now that's shiny.

Multiverse, maker of a free MMO-creation platform, plans to announce Friday morning that it's struck a deal with Fox Licensing to turn the show into an MMORPG in the fashion of Star Wars Galaxies or Eve Online.

The "Browncoats," as Firefly's most devoted fans are known, have been campaigning to bring the show back almost since the moment it was canceled in late 2002. Now they'll get their wish, albeit in a new form.

"We see virtual worlds as an extraordinarily promising new entertainment medium," said Adam Kline, Fox Licensing's vice president of media enterprises in an e-mail. "We believe Multiverse can deliver an experience that will remain true to the original series, while enabling a whole new level of personal involvement for fans."

Canceled in the United States after only 11 episodes, Firefly has become the Star Trek of 21st-century sci-fi fandom: a show that seemed to remake the genre even as it stayed faithful to the conventions of "hard" science fiction, like engine room problems and menacing hordes lurking on the edge of known space.

What made the show special was the wry, often self-deprecating humor of its characters, from the captain with the checkered past to the unwittingly sexy engineer, the dull hunk of a mercenary with a girl's name, and the mysterious young woman passenger with special gifts.

The online version will move away from those central characters -- after all, there's only one Mal Reynolds. In an MMORPG, "everybody has to have their own story," says Multiverse co-founder and executive producer Corey Bridges.

"Television series can be really good properties to turn into MMOs, because when you make a TV series, not only do you need great characters, but you need to create a full, rich, compelling place," Bridges says. "If you're doing science fiction, you have to really think it out and create an incredibly rich environment that is compelling in its own right, and worth exploring and going back to week after week. That's what Joss Whedon did with Firefly."

The universe of Firefly and its spinoff film, Serenity, featured everything from Old West-style towns to futuristic urban environments, gritty spaceships and pastoral retreats -- freedom fighters, oppressive government agents, smugglers, outlaws, mercenaries, trader, townsfolk, futuristic geishas and a race of corrupted humans known as the Reavers.

Bringing those environments and character types to life as an online game will be a challenge: Multiverse is not a game developer, but rather a platform provider whose product is still in beta. Instead of making the game itself, the company will hire a development team that will craft the virtual galaxy using Multiverse tools.

"We want to find someone who wants to do something unique and fun and interesting, not just a re-skin of World of Warcraft or Star Wars Galaxies," Bridges says.

Because the underlying technology is already in place, "I feel confident that we'll see something the public can play sometime in 2008," he adds.

Founded by several early Netscape employees, Multiverse hopes to do for virtual worlds what Netscape did for web pages: provide a universal browser that lets users access any world built on the Multiverse platform using the same client software.

Already, some 7,000 development teams have registered for the Multiverse beta, according to Bridges, and more than 150 are making MMOs and non-game virtual worlds on a full-time basis. The tools are provided for free, with Multiverse taking a cut of revenue only if developers charge for their games, or for virtual items available within their worlds.

Landing Firefly on the Multiverse platform would seem to be a sure-fire promotional move. But satisfying the show's committed fans will not be easy. Online communities like FireflyFans.net, the show's premier fan site, have generated an endless stream of fan fiction, art, blogs, pod casts, meet-ups and even a fan-produced documentary, Done the Impossible, which briefly broke into the top 1,000 in DVD sales on Amazon.com.

The announcement comes just in time for this weekend's second annual gathering of Firefly fans at the Hilton hotel in Burbank, California. The "Flanvention" has already sold out, with 500 prepaid attendees signed up.

Bridges shrugs off the pressure; he just wants to make "something worthy of the show," he says. "This all springs from the genius that is Joss Whedon. It's rewarding beyond words to be able to hopefully be a footnote in the history of Firefly."
Xeogaming Forums - Gaming Discussion - The gods have answered my prayers! (Firefly MMO)



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