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03-29-24 07:44 AM
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Xeogaming Forums - Help & Suggestions - editing posts | |
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avatar of law

Beezo








Since: 12-29-04
From: paris, canada

Since last post: 5530 days
Last activity: 5530 days
Posted on 03-07-06 09:26 PM Link | Quote
i make a post, and it says the right time, but when i edit it, at the bottom, the edit's time is 6 hours ahead of what the time should be. what am i doing wrong?


(Last edited by avatar of law on 03-08-06 12:27 AM)
Xeoman

Ball and Chain Trooper
Administrator








Since: 08-14-04
From: 255

Since last post: 19 days
Last activity: 1 day
Posted on 03-07-06 09:29 PM Link | Quote
Hmm, probably just a glitch on the board or something. I don't think it would be anything you're actually doing yourself.
Bitmap

#1 Enhancement Shaman US Ravenholdt








Since: 09-05-04
From: His Laughin' Place

Since last post: 4319 days
Last activity: 4313 days
Posted on 03-07-06 10:37 PM Link | Quote
Adjust your offest zone in your profile to the correct timezone, thats what I did
avatar of law

Beezo








Since: 12-29-04
From: paris, canada

Since last post: 5530 days
Last activity: 5530 days
Posted on 03-08-06 03:18 PM Link | Quote
Originally posted by Sajin of the Gorotto Sea
Adjust your offest zone in your profile to the correct timezone, thats what I did


i wasnt talking about that. it's already adjusted. i'm talking about the timestamp for the edits i make. my first sentence already explained that the real timestamp is correct =/

i wonder if anyone else notices if theirs does it too or is it just me?
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Posted on 03-08-06 03:36 PM Link | Quote
Sadly, nothing I can really do about it (without modifying currently existing stuff).
Zem









Since: 02-18-06

Since last post: 6594 days
Last activity: 6580 days
Posted on 03-09-06 02:57 AM Link | Quote
the board doesn't store the edits with an actual adjustable timestamp, it just stores them as text, using the server time. quite annoying and no one's ever fixed on any acmlmboard I've seen, even the "official" one which is now on its third main coder.


(Last edited by Zem on 03-09-06 05:58 AM)
Stitch

Roy Koopa
Holy crap, it is the RoboCoonie!








Since: 08-20-04
From: California

Since last post: 696 days
Last activity: 696 days
Posted on 03-09-06 06:41 PM Link | Quote
Does it really matter if you're editing all your posts in the future? Are we that vain and anal that it needs to be corrected?

I edit my stories all the time, but never seemed concerned about any of my edits being 6 hours in the future. It's just an edit. Unless, you're trying to create an alibi for something you "didn't" do.
Zem









Since: 02-18-06

Since last post: 6594 days
Last activity: 6580 days
Posted on 03-10-06 05:34 AM Link | Quote
Originally posted by Zabuza
Does it really matter if you're editing all your posts in the future? Are we that vain and anal that it needs to be corrected?

I edit my stories all the time, but never seemed concerned about any of my edits being 6 hours in the future. It's just an edit. Unless, you're trying to create an alibi for something you "didn't" do.

I don't really get why changing some functionality is vain and anal?


(Last edited by Zem on 03-10-06 09:00 AM)
Stitch

Roy Koopa
Holy crap, it is the RoboCoonie!








Since: 08-20-04
From: California

Since last post: 696 days
Last activity: 696 days
Posted on 03-10-06 07:19 AM Link | Quote
I'm a professional quality assurance technician slash code release technician for EA Games, mobile division. By profession, our games are reviewed down the smallest, most anal, and vain details possible to ensure near perfection and top notch cellular phone gaming experience. Being both anal and vain ensures a better structure to the end user. So, after a long night of checklists from hell, I tend to find little matters such as the time of an edited post to be incredibly trivial.

Granted, it's an awesome find to notice that the posts are 1) following a server timestamp, 2) miscalculating a server/user timestamp, or 3) any other matter of reason that comes with coding. Much like I don't see the triviality of 90% of the issues that we find in our games, when they're closed and released with bugs, I don't see the problem with an edit timestamp being six hours in the future. If it interferes with the overall function of the site, then fix it. If not, then what's the point of wasting that programming time when it can be better allocated elsewhere?
avatar of law

Beezo








Since: 12-29-04
From: paris, canada

Since last post: 5530 days
Last activity: 5530 days
Posted on 03-10-06 03:49 PM Link | Quote
Originally posted by Zabuza
It's just an edit. Unless, you're trying to create an alibi for something you "didn't" do.


it's exactly something that i wanna do. i don't think everyone on the board realizes that there's a 6 hour time difference for the edit stamp, so it might cause problems for the future with an argument or w/e
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