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04-20-24 09:31 AM
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Xeogaming Forums - Gaming Discussion - Master Chief's face Revealed (Warning: It's really revealed) | |
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Kaijin Surohm
Living the dream








Since: 08-16-04

Since last post: 1461 days
Last activity: 648 days
Posted on 11-09-07 01:00 AM Link | Quote
Ryan

Ptooie
Is back!









Since: 10-01-04
From: Stafford, UK

Since last post: 4428 days
Last activity: 4388 days
Posted on 11-09-07 02:49 AM Link | Quote
I was expecting to be Rick Rolled, but that's just as weird...
Bitmap

#1 Enhancement Shaman US Ravenholdt








Since: 09-05-04
From: His Laughin' Place

Since last post: 4341 days
Last activity: 4335 days
Posted on 11-09-07 07:07 AM Link | Quote
Yup. Lame just like the game
Lord Vulkas Mormonus

Vile
High Xeodent of Xeomerica.








Since: 10-29-04
From: North Carolina, United States. World, Sol System, milky way

Since last post: 192 days
Last activity: 175 days
Posted on 11-09-07 07:39 AM Link | Quote
Most of it is so full of static you can hardly see it.

Where did you get this image anyway though?
Kaijin Surohm
Living the dream








Since: 08-16-04

Since last post: 1461 days
Last activity: 648 days
Posted on 11-09-07 11:28 AM Link | Quote
It's part of the multiplayer in the beta test. If you could get the camera just right, you could push it past the visor and see his face.

And Danny, this isn't 4chan.
Ryan

Ptooie
Is back!









Since: 10-01-04
From: Stafford, UK

Since last post: 4428 days
Last activity: 4388 days
Posted on 11-09-07 05:30 PM Link | Quote
Hey, there was a brief moment of Rick Roll on here too. Although only one topic in the Video Hu- It was still here!

It's so distorted... I guess it goes with the whole 'never revealing his face' thing. Either that or it's probably just a graphic glitch or something though from seeing further than the model's skin.
FX

Zombie Marco








Since: 03-24-06

Since last post: 3614 days
Last activity: 3510 days
Posted on 11-09-07 06:58 PM Link | Quote
Any reason it's black and white?
Kaijin Surohm
Living the dream








Since: 08-16-04

Since last post: 1461 days
Last activity: 648 days
Posted on 11-09-07 08:19 PM Link | Quote
It's black and white to enhance the image so you can acctually SEE the face. The original image (as you can see on Youtube flicks) are retardedly shaded so it's hard to make out what's what.
Ryan

Ptooie
Is back!









Since: 10-01-04
From: Stafford, UK

Since last post: 4428 days
Last activity: 4388 days
Posted on 11-10-07 05:10 AM Link | Quote
I think I can make out the position of the eyes, the nose, and possibly a scar.
Stitch

Roy Koopa
Holy crap, it is the RoboCoonie!








Since: 08-20-04
From: California

Since last post: 718 days
Last activity: 718 days
Posted on 11-11-07 02:28 PM Link | Quote
Last I checked, I don't think developers would go to the trouble of rendering a head behind a helmet. They usually render things and models as needed throughout games, and not have models present when they're not needed. Even if it is the XBOX 360 and it has more RAM to handle all the CGI.

But, the better person to answer those questions would probably be the Bungie testers. Although, I don't know any off hand.

Still, it looks really creepy and stretched out, but having done similar with cameras before while testing Tony Hawk, I could see how people would be experimenting that way.



While the beginning camera shot moves away, alluding to him removing his helmet. The in-ship, camera-hacked shot shows just what I was talking about. Rendering a second helmet on top of a helmeted model. I'm guessing you found this video:




(Last edited by Zabuza on 11-11-07 05:37 PM)
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